What kind of weapons and stratagems are available in Helldivers 2?

Helldivers 2 equips players with a staggering arsenal of weaponry and tactical options, fundamentally built around the concept of cooperative, high-intensity combat against overwhelming alien threats. The game’s core philosophy is that every tool has a purpose, and success hinges on the strategic combination of personal firearms and powerful, team-oriented stratagems called down from orbit. This deep dive will break down the categories, specifics, and strategic applications of the tools at your disposal.

Primary and Secondary Firearms: Your Personal Arsenal

Your loadout starts with the weapons you carry into battle. These are divided into primary and secondary slots, offering a range from standard assault rifles to specialized tools for specific enemy types.

Primary Weapons are your workhorses. The AR-23 Liberator is the quintessential starting rifle, balanced in rate of fire, damage, and recoil. As you progress, you unlock more specialized options. The SG-8 Punisher shotgun delivers devastating close-range stopping power, perfect for clearing bugs that get too close. For precision engagements, marksman rifles like the DMR-43 Defender allow you to pick off targets from a distance. Each weapon has distinct stats for damage, armor penetration, recoil, and magazine size, forcing you to choose based on the mission’s expected enemy composition. For instance, weapons with high armor penetration are crucial against the robotic Automatons, while high-rate-of-fire weapons excel against the swarming Terminids.

Secondary Weapons are typically pistols or machine pistols, serving as a reliable backup when your primary weapon is empty or unsuitable for the immediate threat. While less powerful, a well-placed shot from a revolver like the GP-31 Recoilless can be a lifesaver.

Stratagems: The Key to Victory from Above

Stratagems are the heart of Helldivers 2’s gameplay. These are support actions called in by inputting a directional code on your controller or keyboard. They range from offensive bombardments to essential support gear, and mastering their use is non-negotiable for higher difficulties. They are categorized into several types:

Offensive Stratagems: These are your area-denial and heavy-hitting tools. The Orbital Gatling Barrage lays down a wide cone of suppressing fire, ideal for clearing landing zones or hordes. The Eagle 500kg Bomb is a single, massive explosion for eliminating large, heavily armored targets like Chargers or Bile Titans. Other options include precision strikes like the Orbital Laser, which carves a path of destruction for a limited time, and the Eagle Airstrike, which delivers a line of explosions perfect for breaking enemy formations.

Support Stratagems: This category focuses on sustaining your squad. The most vital is the Resupply Pack, which drops a crate of ammunition, grenades, and stims for the entire team. The Eagle Smoke Strike can provide cover for a tactical retreat or reviving a teammate. You can also call in stationary weapons like the MG-43 Machine Gun or the GR-8 Recoilless Rifle, which require a second player to act as a loader for maximum effectiveness, emphasizing teamwork.

Defensive Stratagems: Used for fortifying positions or controlling the battlefield. The Tesla Tower emits arcs of electricity that fry anything that gets too close, perfect for defending objectives. The Shield Generator Pack gives an individual player a personal energy shield that absorbs a significant amount of damage. Automated turrets, like the Gatling Sentry or the Rocket Sentry, can hold a flank autonomously, but they can also accidentally shoot you or your teammates if you cross their line of fire.

Backpack & Gear Stratagems: These are persistent items that grant new abilities. The Jump Pack allows for increased mobility, letting you traverse difficult terrain or escape dangerous situations. The Ballistic Shield provides a frontal barrier against projectiles, turning you into a moving fortress for your squad.

Weapon and Stratagem Progression

Acquiring new gear is done through two main currencies: Requisition Slips and Medals. Requisition Slips are earned by completing missions and are used to permanently unlock stratagems in the Acquisitions panel aboard your ship. Medals, earned through personal orders and mission completion, are used to progress through the Warbond battle passes, which contain new primary and secondary weapons, armor sets with passive perks, and booster cosmetics that provide squad-wide benefits. This dual-system encourages consistent play and allows you to tailor your unlocks to your preferred playstyle. For the latest meta and build guides, many players check out resources like Helldivers 2.

Strategic Loadout Building

Choosing your loadout is a strategic decision before every drop. There is no single “best” setup; effectiveness is entirely situational. A mission against the Terminids might call for a loadout heavy on area-of-effect damage: an explosive primary weapon, an Orbital Airburst, an Eagle Cluster Bomb, and a Gatling Sentry to thin out hordes. Conversely, a mission against the heavily armored Automatons necessitates high-penetration weapons and stratagems like the Recoilless Rifle or the Orbital Railcannon Strike to punch through their armor.

Team composition is also critical. A well-rounded squad will have one member specializing in anti-armor (Recoilless Rifle, Expendable Anti-Tank), another in crowd control (Grenade Launcher, Airburst), a support player (Resupply, Shield Generator), and a flex role. Communication about who is bringing which stratagems prevents overlap and ensures the team is prepared for any threat. The following table illustrates a sample team loadout for a high-difficulty bug eradication mission:

Player RolePrimary WeaponStratagem 1Stratagem 2Stratagem 3Stratagem 4
Anti-ArmorBreaker Incendiary ShotgunRecoilless RifleOrbital Railcannon StrikeEagle 500kg BombShield Generator Pack
Crowd ControlArc ThrowerOrbital Gatling BarrageEagle Cluster BombAutocannon SentryGrenade Launcher
SupportStandard LiberatorResupply PackGuard Dog RoverEagle Smoke StrikeJump Pack
Flex / ScoutScorcher Plasma RifleOrbital Precision StrikeGatling SentryBallistic ShieldLaser Cannon

Furthermore, the game’s “friendly fire” is always active. This means every stratagem and weapon is a potential threat to your squad. Calling in an Eagle Strike requires careful communication to avoid vaporizing your teammates. This mechanic adds a layer of tension and skill, rewarding precise call-outs and spatial awareness. A misplaced Orbital Barrage can easily wipe a squad, turning a near-victory into a catastrophic failure. The stratagem codes themselves add to the challenge; under pressure, inputting the wrong sequence can summon a resupply when you desperately needed an airstrike.

The environmental design also influences stratagem choice. Dense forests can cause airstrikes to detonate prematurely on tree canopies, making orbital strikes more reliable. Open plains offer clear lines of sight for sentry guns but leave you exposed. Missions with a lot of verticality make the Jump Pack almost essential. As you increase the difficulty level, the game introduces specific modifiers, like “Atmospheric Entry Disruption,” which increases the call-in time for all stratagems, forcing you to plan your deployments further in advance and making you more vulnerable while waiting for support to arrive.

Leave a Comment

Your email address will not be published. Required fields are marked *

Scroll to Top
Scroll to Top